Archive for February, 2006

Gaming links

Monday, February 27th, 2006

Early history of real money trades in MMORPG’s Cosplay girls in Akihabara geek cafés. I really should have checked this out. Half Life 2 domino effect machine on Google video. Definitions: retcon, fanon What WarioWare can teach us about Game Design. Wario Ware is going to be the first game I run on the PSP […]

Quake

Friday, February 24th, 2006

“Wouldn’t it be great if there was a quake while we were there” I said to Lara, before our Tokyo trip. She looked at me with her sort-of incredulous, wide-eyed expression, which I love because I know that I’ve shocked her. We laughed, or actually I laughed, and we carried on packing. I’m the kind […]

PSP problems

Thursday, February 23rd, 2006

I’ve had something of a reverse Midas touch when it’s come to consumer electronics recently. Everything gold I’ve touched has turned to shit. At Christmas I bricked Lara’s iPod mini whilst trying to change the battery. I don’t want to go into details as the memory is still painful – financially, partly, as I had […]

Beatitude

Tuesday, February 21st, 2006

Considering Julian’s surprise at dinner last week, I think my last announcement must have been slightly too obtuse. To clarify: (image) Look at that bump. I gone done that. Baby Pearson [must …fight urge … to write “robotperson 2.0”] is scheduled for release due on July 20th 2006.

Air con

Monday, February 20th, 2006

The world is divided in two. Not by skin colour, or income, or even religious ideology – but by those who want the air conditioning on, and those who want it off. There can be no compromise, no dilution of philosophy. No “how about we leave it on, but set it a bit lower?”. Mankind […]

Star Wars links

Saturday, February 18th, 2006

New Star Wars Kubricks. Some good choices, some strange. I can’t help thinking that their selection is heavily influenced by what molds they can re-use from previous figures with a minimum of effort – like R2D2 for the R4 droid, or the AT-AT driver for the Tie fighter pilot. More Kubrickia at the excellent Kubrick […]

Pet Hates II

Friday, February 17th, 2006

It’s been a while coming (here’s Pet Hates I) – I must be less misanthropic than I thought: Women who don’t remove the stickers from the soles of their shoes. Ladies, those white rectangles are the #1 way to ruin an otherwise immaculate, brand-new outfit. Worse, the half-removed torn-sticker look that says “I tried, but […]

Usability and IA project wisdom

Thursday, February 16th, 2006

In no particular order, here are some desktop notes I’ve made for myself during projects I’ve worked on over the last few months: Users who can find what they’re looking for will think the site is good, regardless of other factors like graphic design or quality of copy. Users who find something that they think […]

Miscellaneous links

Wednesday, February 15th, 2006

Theme-free links to clear out my ‘to-post’ bookmarks folder: MJ vids at You tube. And while you’re at it, check out Suzuki Ichiro. New to me, but obviously a phenomenon. What the hell, let’s complete the US Sports trilogy with American Football: The Play, the story of an amazing last-second kickoff return in a Stanford […]

Dropping stones down the infinite well

Tuesday, February 14th, 2006

“Dropping stones down the infinite well” [phrase] Definition: The experience of delivering a piece of work that you’re particularly satisfied with, but realise that you’re unlikely to ever hear any feedback about. Just as you wait for the splash of it hitting the bottom after you let go of a stone, you wait to hear […]